Borderlands 3 made its first appearance at E3 2019 during Microsoft’s press conference on June 9. After months of anticipation, Borderlands 3 finally released on PC, PS4 and Xbox One on September 13th. But the game is already facing bugs and issues wherein a loot bug location spawns a guaranteed Loot Tink, or a bandit treasure goblin, that spits out legendary gear by the gobful. However, a hotfix has arrived, thereby reducing Mayhem Mode loot. Alongside the hotfix, Borderlands 3 announced a Halloween–themed event, Bloody Harvest which will arrive next month. And now Borderlands 3 is getting new updates today as the patch notes go live. Here’s what the patch notes read:
Performance:
- Addressed a reported issue where KillaVolt’s Shield Storm attack does not disable the tiles around KillaVolt, resulting in the entire floor being activated.
- Addressed a potential progression blocker in the mission “Footsteps of Giants.”
- Addressed a reported issue where Guardian Rank had the potential to become non-functional and/or the player could potentially lose Guardian Rank tokens into the negatives.
- Modified vending machines so it will now sort items by rarity.
- Console FOV is now set to 75 by default. This will not affect players who have already started the game.
- Special prompts for particle text (Tediore guns, “critical,” “immune”) are now properly localized.
- Addressed a reported concern that certain players experienced where their vehicle’s boost could continue into the next map.
- Addressed a reported concern with “Porcelain Pipe Bomb” where it set off multiple explosions when colliding with objects.
User Interface:
- Adjusted the verbiage for “left stick” and “right stick” inside the Russian localized version of the control options screen.
- Addressed a reported issue where certain users experienced a failure of the audio to play when spending skill points in the UI.
- The text is now correctly marked “invalid” when you enter an invalid e-mail address on the SHiFT account creation page.
- Addressed a reported issue where the item of the day item card would flash briefly before displaying on vending machines.
- Addressed a reported concern that certain players were served an unread mail icon when they didn’t have mail to read.
- Iron Bear button prompts will now correctly update if you re-bind your controls.
- Modified various features and elements of Crazy Earl’s store.
- Addressed a reported issue where subtitles wouldn’t display until after the initial cutscene.
- Addressed an issue experienced by certain players that social notifications could become stuck on-screen.
- Addressed a player concern that certain item preview images were failing to load inside the player bank.
- [PC Only] Addressed an issue reported by certain PC players where the focus from the mouse’s last known location was sticking around even when playing with a gamepad.
- Addressed an issue reported by certain players where the cursor would snap to an unintended location in the UI.
Splitscreen and Online Multiplayer:
- Addressed a concern reported by certain players that the dialog volume faded too low before switching to ECHO audio during split-screen gameplay.
- Addressed a concern reported by certain players that sounds were quiet or missing for the second split-screen player if they move too far from player one.
- Addressed a concern reported by certain players that three-player groups were having trouble matchmaking with an additional solo player.
- Addressed a reported concerned experienced by certain players that in split-screen one player’s sprinting animation could be interrupted by the other player opening the ECHO menu.
- Addressed a concern reported by certain players that in split-screen where one player’s aiming down sights could be interrupted by the other player opening the ECHO menu.
- Addressed a handful of reported client replication issues:
- Addressed Tina’s pizza bomb so it displays correctly for clients.
- Modified certain audio elements that were reportedly looping for clients.
- Addressed a reported player concern so the Guardian Skill “Dead Man’s Hand” now functions properly.
- Player icons are now pinned to the side of the mini-map when playing in any kind of multiplayer.
https://www.youtube.com/watch?v=d9Gu1PspA3Y